Dark Souls II
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Re: Dark Souls II
=================== Friends and Foes ==================
- >The Seer's Shack:
- The Red Seers
+Possibly can allow respecing
+Snarky Bitches
+Should look into hidden grenade stat
+STOP LAUGHING AT ME! D:
Young Seer
+Said hi to me, I stared back
- >Majula:
- The Emerald Herald/Emmy
+Leveling Up
+Estus Flask Upgrades
+Friendly Face
Viking Pawl
+Blacksmith
+Weapon Salesman
+Weapon Upgrading
+Pawl
Stuttering Mack
+Armorer
+Armor Salesman
+Armor Upgrading
Charlie Cheshire
+Rings Maid
+Covenant Keeper
+Adorable Cat
Crestfallen Saulden
+Crestfallen Knight III
+Constantly reads the Monument, deepening his crestfallenosity
+Asked me for a sandwich, I didn't have one, we both were disappointed
+Comic Crossover
The Monument
+Death Tracker v7.2
+Not the Jordan Tracker v7.2
+Possibly the Jordan Tracker v7.2, disguised as a world-wide Death Tracker
+Not a Lighthouse
BFSman
+Has a Big Fucking Sword
+Hates statues, parents killed by marble?
+Is in a pickle
- >Traveling Tales:
- Pate
+Pate?
+Paaaaaate?
+Offered me friendship, I am now friends with Pate
Licia
+Cleric
+Sells miracles and chimes
+Kinda mean to me
+Fucking Cleric
The Masked Lady
+Prefers to be left alone, but successfully forced into a contract of never-ending friendship
+Nice Mask
+Nice Suit
+Nice Ass
Caravan Lady
+Merchant
+Carries a caravan on her back
+Can fit a grenade launcher, in her backpack
Cale
+CAAAAALE
+Likes maps
+Maps Maps Maps
+Map Buddy
Dead Guy
+Found a corpse
+He didn't make it
+Possibly faking it
+Nevermind, he's dead, Jim.
Last edited by Lark Dawkins on Wed Mar 12, 2014 12:55 pm; edited 1 time in total
Re: Dark Souls II
================ Environment ===============
- >Enemies:
- >>Forest of the Fallen Giants:
- Undead Infantry Soldier | HP: ~200 | DR: *
Drops: Lifegem, Infantry Set Pieces, Equipped Weapons
White Knight | HP: ?? | DR: ??
Drops: ????
Flame Basilisk | HP: ?? | DR: ??
Drops: ????
- >>Heide's Tower of Flame:
- Stout Knight | HP: ~500? | DR: *
Drops: Cracked Blue Eye Orbs, Palestone, Stout Knight's Armor Pieces, Equipped Weapons?
- >>No Man's Wharf:
- Undead Infantry Soldier | HP: ~200? | DR: *
Drops: Lifegem, Equipped Weapons
Undead Viking | HP: ~260? | DR: **
Drops: Firebomb, Viking Set Pieces, Equipped Weapons?
Qui Ignem | HP: ~400? | DR: **
Drops: ????
- >Bosses:
- >>Dragonrider:
- HP: ~2000+
Style: Pattern Attacking | Difficulty Rating: **
Uses a halberd to fight, never seems to block with shield.
Attacks:
Left Swipe followed by a Right Swipe
Halberd Downward Chop
Halberd Jab Thrust, sometimes followed up with a Right Swipe
Strategy:
Dodge rolling through his attacks works just fine. After every attack combo he does, there is enough time to either strike or heal.
Last edited by Lark Dawkins on Wed Mar 12, 2014 12:23 pm; edited 1 time in total
Re: Dark Souls II
Work in Progress!
Dark Souls II's storyline is even more aimless than its predecessor's!
-PROLOGUE ~Cursed
-Things Betwixted
-ACT I ~The Old Ones
-All Roads Lead to Bastille
-Journey to Iron Keep
-Brightstone Cove
-In the Gutters
-ACT II ~Remnants of the Old King
-Drangleic Castle
-Undead Tomb
-ACT III ~Attack on Dragon
-Aldia's Keep
-Dragon Aerie
-???
-ACT IV
???
-SIDE QUESTS
Dark Souls II's storyline is even more aimless than its predecessor's!
-PROLOGUE ~Cursed
-Things Betwixted
-ACT I ~The Old Ones
-All Roads Lead to Bastille
-Journey to Iron Keep
-Brightstone Cove
-In the Gutters
-ACT II ~Remnants of the Old King
-Drangleic Castle
-Undead Tomb
-ACT III ~Attack on Dragon
-Aldia's Keep
-Dragon Aerie
-???
-ACT IV
???
-SIDE QUESTS
- >Mirrored Fate:
- Storyline: Lucatiel of Mirrah
- >Benhart Quest:
- Storylinge: Benhart of Jugo
- >Into the Dark:
- Storyline: Pilgrims of the Dark Covenant
- >Contract Killing:
- Storyline: Navlaan
Last edited by Lark Dawkins on Wed Mar 26, 2014 3:32 pm; edited 2 times in total
Re: Dark Souls II
Here are a few things I've gathered.
The enemies disappearing happen after killing them a lot, not you dying a lot. Anti-farming?
The covenants I found are the Champions in Majula, the Blue Sentinels (cracked blue eyed orb), and Darkwraiths(?)(cracked red eyed orb).
The hollow soldiers in the Forest of Giants drop lifegems.
The giant knights in the Flame tower area drop a 100% physical damage reduction shield that's super heavy and needs 24 strength to use.
And of course: Viking pirates, viking Pawl, and VIKING MAGE!
The enemies disappearing happen after killing them a lot, not you dying a lot. Anti-farming?
The covenants I found are the Champions in Majula, the Blue Sentinels (cracked blue eyed orb), and Darkwraiths(?)(cracked red eyed orb).
The hollow soldiers in the Forest of Giants drop lifegems.
The giant knights in the Flame tower area drop a 100% physical damage reduction shield that's super heavy and needs 24 strength to use.
And of course: Viking pirates, viking Pawl, and VIKING MAGE!
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