Fallout 3 - Progression Challenge
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Fallout 3 - Progression Challenge
Sometimes non-linear games can feel too open and I can't stand not having an objective always. So here are my plans for drawing out the game's length through path blocking.
GENERAL RULES:
1) Play on HARD
2) You must eat/sleep daily (Since it can be tough to tell time, its easiest to sleep any time you're in town til 8/9)
3) No Fast Travel
EXCEPTIONS: Inbetween Cities
INVENTORY RULES:
1) You may only carry six weapons plus one free "grenade only" slot
1a) Grenade slot is open to grenades or mines, any more of these types take up weapon slots
2) You may only carry three outfits (body wear)
2a) Armor/Clothes can only be purchased
2) Only THREE weapons can be equipped at once (D-PAD HOTKEYS)
3) Only the three Hotkeyed weapons can be switched to during combat
4) You may only loot corpses of the followings:
QUEST RULES:
1) Only one quest can be taken at a time, finish it and return to your place of employment before taking up another.
2) Only one quest per day, usually they'll take up a whole day or two, so its not noticeable. Upon finishing and returning home, rest for the day.
3) Five side quests must be completed before advancing to a Main Quest/Specified Quests
Quest Flow
ACT I: A Place to Rest Your Head
Cannot do Burke's Quest until the 5LQs are done!
Intro Quests ---> Megaton ---> 5 Local Quests ---> Burke's Quest ---> Gain a House
ACT II: In His Footsteps
HOUSE GET! ---> Main Questline ---> Galaxy News Radio ---> Repair the Satellite Dish ---> Rivet City ---> 5 Side Quests ---> Meet Dr. Lin
ACT III: Scientific Pursuits
DR. LIN MET! ---> Find Dad ---> Return Dad to Rivet City ---> WIP
GENERAL RULES:
1) Play on HARD
2) You must eat/sleep daily (Since it can be tough to tell time, its easiest to sleep any time you're in town til 8/9)
3) No Fast Travel
EXCEPTIONS: Inbetween Cities
- Fast Travel Cities:
- Megaton
Rivet City
Underworld
Citadel
Canterbury Commons
Tenpenny Tower
Little Lamplight
Big Town
Republic of Dave
Paradise Falls
INVENTORY RULES:
1) You may only carry six weapons plus one free "grenade only" slot
1a) Grenade slot is open to grenades or mines, any more of these types take up weapon slots
2) You may only carry three outfits (body wear)
2a) Armor/Clothes can only be purchased
2) Only THREE weapons can be equipped at once (D-PAD HOTKEYS)
3) Only the three Hotkeyed weapons can be switched to during combat
4) You may only loot corpses of the followings:
- Lootables:
- Caps
Weapons (Only if you have room or need to repair the same weapon)
Ammo matching your weapon
Healing items/Medicine
Keys/Key Items
QUEST RULES:
1) Only one quest can be taken at a time, finish it and return to your place of employment before taking up another.
2) Only one quest per day, usually they'll take up a whole day or two, so its not noticeable. Upon finishing and returning home, rest for the day.
3) Five side quests must be completed before advancing to a Main Quest/Specified Quests
Quest Flow
ACT I: A Place to Rest Your Head
Cannot do Burke's Quest until the 5LQs are done!
Intro Quests ---> Megaton ---> 5 Local Quests ---> Burke's Quest ---> Gain a House
ACT II: In His Footsteps
HOUSE GET! ---> Main Questline ---> Galaxy News Radio ---> Repair the Satellite Dish ---> Rivet City ---> 5 Side Quests ---> Meet Dr. Lin
ACT III: Scientific Pursuits
DR. LIN MET! ---> Find Dad ---> Return Dad to Rivet City ---> WIP
Re: Fallout 3 - Progression Challenge
Dammit I Sold My Copy About 2 Weeks Ago Why Didn't You Tell Me ASSHOLE!!!
Re: Fallout 3 - Progression Challenge
BECAUSE THIS IS WHAT I'VE BEEN DOING AND HAVE TOLD YOU TO DO FOR THE LAST FEW MONTHS!
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