Resident Evil 4 Hyper Ultra Challenge
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Resident Evil 4 Hyper Ultra Challenge
Resident Evil 4 Hyper Epic Challenge!
Goal: Score a high score using the following equation. ~s are bullet points to help with figuring it out.
+Speed Run: Par Time is 4:20:00
~Above Par time is to be added in as a score penalty
~Speed Run Score = ([Convert to Seconds]Par Time(15600) - Results Time)*10
+Enemies Routed*10
+Accuracy Score (100% = 10000AS) A% -> A*100 = AS (Accuracy Score)
-Deaths*1000
=Results Score
+Pesetas
*Loadout Multiplier (If applicable)
~See Below
=Total Score
Goal: Score a high score using the following equation. ~s are bullet points to help with figuring it out.
+Speed Run: Par Time is 4:20:00
~Above Par time is to be added in as a score penalty
~Speed Run Score = ([Convert to Seconds]Par Time(15600) - Results Time)*10
+Enemies Routed*10
+Accuracy Score (100% = 10000AS) A% -> A*100 = AS (Accuracy Score)
-Deaths*1000
=Results Score
+Pesetas
*Loadout Multiplier (If applicable)
~See Below
=Total Score
Re: Resident Evil 4 Hyper Ultra Challenge
My best is 2:53:23
BeyondGroovyGaming- Posts : 219
Join date : 2013-01-22
Location : Time traveling
Re: Resident Evil 4 Hyper Ultra Challenge
The member 'Lark Dawkins' has done the following action : Use .ChanceGet
#1 'Test Die' : 1
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#2 'Test Die' : 1
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#3 'Test Die' : 3
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#4 'Test Die' : 4
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#5 'Test Die' : 2
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#6 'Test Die' : 6
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#7 'Test Die' : 2
#1 'Test Die' : 1
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#2 'Test Die' : 1
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#3 'Test Die' : 3
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#4 'Test Die' : 4
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#5 'Test Die' : 2
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#6 'Test Die' : 6
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#7 'Test Die' : 2
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